dc.contributor.author | Korkmaz, Umutcan | |
dc.contributor.author | Altunlu, Havva İlayda | |
dc.contributor.author | Özkan, Arzu | |
dc.contributor.author | Karaarslan, Enis | |
dc.date.accessioned | 2020-11-20T17:17:10Z | |
dc.date.available | 2020-11-20T17:17:10Z | |
dc.date.issued | 2019 | |
dc.identifier.isbn | 9781728139920 | |
dc.identifier.uri | https://doi.org/10.1109/UBMYK48245.2019.8965505 | |
dc.identifier.uri | https://hdl.handle.net/20.500.12809/6292 | |
dc.description | 1st International Informatics and Software Engineering Conference, IISEC 2019, 6 November 2019 through 7 November 2019, , 157111 | en_US |
dc.description.abstract | Non-governmental organizations (NGO) depend on their members to survive. They need to reach the potential volunteers. They also aspire to keep track of their members' effectiveness and to motivate those members to be more active. The volunteers need a transparent system, where their privacy is preserved. Our meetings with several NGOs show that there is a solid need for a transparent, effective and trustworthy system, where NGOs can track their members' effectiveness, create enthusiasm and even collaborate with the volunteers from other NGOs. A system, where gamification principles are used for member motivation and the reputation of any member is calculated by his/her activities, is proposed. The blockchain technology will be used for the gamification process and the decentralized digital identity management. The decentralized digital identity management approach will help in providing the volunteers to gain full control over their identities and ensure the privacy. A design approach for the proposed system, the expected requirements and some possible use case scenarios have been presented. The prototype is implemented via Hyperledger Fabric and Hyperledger Indy software platforms, as a proof of concept. Chaincodes are to be implemented for the system to work autonomously. © 2019 IEEE. | en_US |
dc.item-language.iso | eng | en_US |
dc.publisher | Institute of Electrical and Electronics Engineers Inc. | en_US |
dc.item-rights | info:eu-repo/semantics/closedAccess | en_US |
dc.subject | blockchain | en_US |
dc.subject | decentralized digital identity | en_US |
dc.subject | gamification | en_US |
dc.subject | Non-governmental organizations | en_US |
dc.subject | social projects | en_US |
dc.title | Sustainable Member Motivation System Proposal for NGOs: NGO-TR | en_US |
dc.item-type | conferenceObject | en_US |
dc.contributor.department | MÜ, Mühendislik Fakültesi, Bilgisayar Mühendisliği | en_US |
dc.contributor.institutionauthor | Korkmaz, Umutcan | |
dc.contributor.institutionauthor | Altunlu, Havva İlayda | |
dc.contributor.institutionauthor | Özkan, Arzu | |
dc.contributor.institutionauthor | Karaarslan, Enis | |
dc.identifier.doi | 10.1109/UBMYK48245.2019.8965505 | |
dc.relation.journal | 1st International Informatics and Software Engineering Conference: Innovative Technologies for Digital Transformation, IISEC 2019 - Proceedings | en_US |
dc.relation.publicationcategory | Konferans Öğesi - Uluslararası - Kurum Öğretim Elemanı | en_US |